Hello, my name is Oleksii.
I am from Kharkiv (Ukraine).
Specializing in 3D modeling.
The main work tool is Blender3D: high- and low-poly modeling, sculpting, retopology, creating and baking textures, rendering. A little - animation, rigging.
I also work in 3DsMax.
The main direction is subject modeling, but there is also experience in the modeling of architectural objects.
There is experience and skills in working with the adaptation of models for game engines (reducing the complexity of the geometry while preserving the appearance of the object).
Glory to Ukraine